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Using Alt + page up and Alt + page down will slide the track left or right. It’s possible to move the created track sideways. Press Alt + E once more to create the track.Now, drive at least 15 meters straight.Information overload? Here’s the TL DR version of the guide:
You’ll also hear different sounds for turning on or off the automated steering. You know that it’s working when the centerline turns green. Just press Alt + X to activate or deactivate the automatic steering. But nothing will happen unless you apply the guidance steering. Note that none of the methods work until you’ve made the track. Want to change the width settings manually? This is how you do it: Important: If you’re using tools, be sure to unfold these first, just to be on the safe side. Just press Alt + R to set the width automatically.
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The Guidance Steering mod recognizes the width of the tractor or the implement(s) you’re using. Is it hard to drive in a straight line? Go into the main menu and set “Snap terrain angle” to On. You now have a working track you can use for fieldwork.
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When a minimum of 15 meters is passed, press Alt + E again to create the track.Ī successfully created track is visualized by one dotted white centerline, plus two orange dotted lines on each side of the vehicle. This is done by driving 15 in-game meters straight ahead from the A point, in the working direction. When you see a green letter A under your vehicle, you’re good to move on. Press Alt + E to create a starting point for your track. Set your A point by pressing Alt + E (again) If you don’t see any lines, go into the main menu and set “Show Lines” to On.Ĥ. A reset GPS is indicated by a single dotted line, running through the center of your vehicle. This is just to make sure that you are creating and using a fresh track. Make sure that you are lined up at the desired starting position before you do anything. Now, you can drive to the field you want to work on and line up your tractor. Note that you can’t open the Guidance Steering main menu when it is disabled. Turning it off removes the white dotted lines. Pressing Alt + C enables or disables the Guidance Steering functionality. Some modded vehicles also have this feature (each vehicle needs to be prepared in advance for it to work.) It’s only after you’ve purchased Guidance Steering that GPS units are visible on the vehicles, like the StarFire 6000 on some John Deere models. One of the really cool things about the mod is that it makes visible changes to several of the in-game vehicles. In other words – You can’t use it unless you buy it first. The first thing you should know is that you have to buy the GPS separately in the 3D shop for each vehicle you want to use it with. Quick Guide to the Guidance Steering GPS mod Green is applied, while white means it’s not active.
Wopster has been vital to creating the Seasons 19 mod (he’s part of the Realismus Modding team.) With that mod (mostly) out of the way, it seems he’s gearing up the development of the GPS mod. The Guidance Steering mod resembles the GPS guidance systems you find in real-life, modern tractors.
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(Longtime Farm Sim PC players will recognize the name Wopster as the mastermind behind great mods like the Hose System and Manual Attaching in FS17.) And it may crash your game… So, download at your own risk. Important: This is the development version, meaning it’s not fully functional.
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Here you have the closest thing to a real-life GPS for Farming Simulator 19: The Guidance Steering mod by Wopster.